20w14a是Minecraft Java版 1.16 的第10个预览版
MINECRAFT SNAPSHOT 20W14A
A Minecraft Java Snapshot
Minecraft 快照 20w14a
Minecraft Java版快照
Even though we just added every update imaginable to Minecraft, we thought that it might be good to pick up the Nether Update snapshots from where we left off. This snapshot introduces the Zoglins!
就算我们为Minecraft更新了所有我们能想到的东西,我们还是觉得给下界更新快照中留下的坑填一填比较好。这次的快照中加入了僵尸疣猪兽
NEW FEATURES IN 20W14A
20w14a中的新特性
Hoglins that somehow end up in the overworld become Zoglins fairly quickly – but who would ever bring a Hoglin to the Overworld?
待在主世界的疣猪兽会很快变为僵尸疣猪兽——但是谁会带疣猪兽来主世界呢?
Compasses can now be enchanted with Curse of Vanishing
消失诅咒可以附魔到指南针上了。
ZOGLINS
僵尸疣猪兽
Zoglins are zombified Hoglins – the result of bringing a Hoglin into the Overworld
僵尸疣猪兽是僵尸化的疣猪兽——将疣猪兽带到主世界的结果。
Unlike Hoglins they can't be bred or fed, and they don't care about warped fungus
不像疣猪兽,他们不能繁殖或喂食,也不害怕诡异菌。
Beware – these beasts are raving mad and attack just about everything they see!
请注意——这些猛兽极度疯狂,会攻击目之所及的所有东西!
CHANGES IN 20W14A
20w14a中的改动
The main menu background is now in the Nether
主菜单的背景现在是下界。
The General statistics list is now alphabetically sorted
“通用”统计界面现在按照字母表来排序。
Strider balancing
炽足兽平衡性改动。
STRIDER BALANCING
炽足兽平衡性改动
Strider speed while mounted has been significantly increased to more closely resemble boat speeds
炽足兽(骑乘时)的速度大大提高,现在更接近船的速度。
Warped Fungus on a Stick now has 100 max item damage, and only takes 1 damage per Strider consume
钓竿上的诡异菌现在又100点耐久度,一只炽足兽只会消耗1点。
When Warped Fungus on a Stick is used with Striders, the boost is a great way to traverse the lava sea
骑乘炽足兽的时候使用(右键)诡异菌钓杆可以加速(和胡萝卜加速猪一样),这是快速穿过熔岩海的好方法。
TECHNICAL CHANGES IN 20W14A
20w14a中的技术性调整
The compass now has LodestonePos, LodestoneDimension and LodestoneTracked data fields. If LodestoneTracked is zero, the game will skip checking for a Lodestone in the specified position.
指南针现在有LodestonePos
、LodestoneDimension
和LodestoneTracked
三个字段。如果LodestoneTracked
设为 0,则游戏会跳过检查特定位置是否有磁石。
Attributes are now added to game registry, similar to items, sound events, etc.
属性加入游戏注册表里了,就像物品、声音事件什么的一样。
Region files are now opened in synchronous mode to increase reliability
为了增强稳定性,地形存档文件现在在同步模式下打开。
ATTRIBUTES
属性
Attributes have been moved to game registry. That means few changes:
属性现在加入了游戏注册表。这意味着这些变化:
Items and entities will no longer keep unknown attributes
物品和实体不会保留未知属性。
Names of some attributes have been renamed to meet resource location requirements
部分属性名被改为适合于命名空间的格式。
RENAMES
重命名的属性名
- generic.maxHealth -> generic.max_health
- zombie.spawnReinforcements -> - zombie.spawn_reinforcements
- horse.jumpStrength -> horse.jump_strength
- generic.followRange -> generic.follow_range
- generic.knockbackResistance -> generic.knockback_resistance
- generic.movementSpeed -> generic.movement_speed
- generic.flyingSpeed -> generic.flying_speed
- generic.attackDamage -> generic.attack_damage
- generic.attackKnockback -> generic.attack_knockback-
- generic.attackSpeed -> generic.attack_speed
- generic.armorToughness -> generic.armor_toughness
SYNCHRONOUS WRITES
同步写入
Region files are now opened in synchronous mode to prevent data loss and corruption after crash.
为了避免游戏崩溃后的数据丢失和冲突,地形存档文件现在在同步模式下打开。
Dedicated servers can disable that by changing sync-chunk-writes inside server.propeties
服务端可以在server.propeties
中通过sync-chunk-writes
选项关闭此功能。
FIXED BUGS IN 20W14A
20w14a中修复的漏洞
- MC-83039 - End City chests generate destroyed, items on the ground
- 末地城生成的时候箱子就被破坏,物品掉了一地。
- MC-91893 - Missing subtitles for various sounds
- 很多音效没了对应的字幕。
- MC-109248 - Extended piston head not removed when /setblock is used to place a different piston base.
- 使用
/setblock
替换一个伸出的活塞时,活塞臂不会消失。
- MC-115750 - Advancement “Monster Hunter” (kill_a_mob) is not granted for killing certain hostile mobs
- 击杀某些特定敌对生物不会取得“怪物猎人”(kill_a_mob)进度。
- MC-116756 - Reversed and inconsistent subtitles for iron trapdoor
- 铁质活版门开关时的字幕反了,而且和别的活版门不太一致。
- MC-124428 - Firework star crashes game if there’s an int array but no colors
- 当烟火之星的颜色被指定为一个整型数组时,游戏会崩溃。
- MC-125055 - Igloo generates with brewing stand and flower pot contents dropped (and placed)
- 雪屋中生成的酿造台和花盆的内容物会掉落(甚至被放置)
- MC-127316 - General statistics out of order
- “通用”统计信息完 全 无 序。
- MC-133049 - Compasses don’t point to the correct location when in an item frame on the ground or on the ceiling
- 放在朝上或朝下的展示框中的指南针不会指向正确方向。
- MC-154427 - Villagers only pick up four stacks of items
- 村民只能捡起4组物品。(我记得这个BUG上次就修过了)
- MC-164129 - Ender dragon inner hitboxes are rendered offset by approximately 200 blocks
- 末影龙内部碰撞箱(末影龙有两层碰撞箱)渲染位置往上偏了200格。
- MC-164446 - Tags don’t load if one of their values is invalid, causing all data packs to unload
- 含有无效值的标签不会被加载,然后导致所有数据包都没法加载(都被卸载)。
- MC-169975 - Highlight players (spectators) key doesn’t affect any players other than yourself
- (旁观者模式下)高亮玩家的功能只会影响自己。
- MC-171020 - New nether biomes don’t work properly in buffet worlds
- 自定义世界中,下界的生物群系表现得不太正常。
- MC-172069 - Piston arms are not deleted when the base of a pulsing piston is replaced with another piston
- 用另一个活塞替换一个伸出的活塞时,活塞臂不会消失。
- MC-173192 - Fluid collision is too high
- 流体碰撞箱太高了。
- MC-173684 - Spawning under the portal when using a nether portal
- 玩家穿过下界传送门之后会出现在传送门下面。
- MC-173774 - Shulker bullets do not act as a projectile
- 潜影贝子弹的行动模式和别的弹射物不太一致。
- MC-173875 - Item frames cannot be interacted with after unloading and reloading the chunk
- 区块卸载又重新加载之后,物品展示框无法互动。
- MC-174231 - Ocelots are no longer spawning
- 不生成豹猫。
- MC-174838 - Target detection of fireworks is unreliable
- 标靶不能很好地探测烟花火箭。
- MC-175201 - Misrotated floor block in savanna_small_house_1, savanna_small_house_2, savanna_small_house_3 and savanna_small_house_7
savanna_small_house_1
、savanna_small_house_2
、savanna_small_house_3
、savanna_small_house_7
的地板中存在方向错误的方块
- MC-175434 - Fireworks launched from upwards-facing dispensers explode inside of the dispenser block
- 发射器向上发射烟花火箭会导致烟花火箭在发射器内爆炸。
- MC-175985 - Lodestone compass needle doesn’t have an animation
- 磁石指南针旋转时没有动画
- MC-175990 - Lodestone compass needle spins around quickly when the lodestone has been destroyed or is not in the same dimension
- 磁石被破坏或者在另一个世界的时候,磁石指南针会不停地乱转。
- MC-176052 - Using a compass on a lodestone plays no hand animation
- 手持指南针右键磁石的时候没有手部动画。
- MC-176195 - Many mountable mobs and vehicles can still be shot by the rider’s arrows
- 许多可以被骑乘的生物会被骑乘者的箭攻击到。
- MC-176231 - Compasses with custom enchantments does not display enchanted glint
- 带有自定义附魔的指南针不显示附魔特效。
- MC-176269 - Right-clicking Lodestone with Compass also uses offhand item
- 用指南针右键磁石的时候会使用副手的物品。
- MC-176420 - Lodestone compass sound is in friendly creatures option
- 磁石指南针的音效被分类为“友好生物”。
- MC-176644 - Observers don’t trigger when a fence connects to a newly grown tree
- 栅栏连接到生长出来的树的树叶时不会触发侦测器。
GET THE SNAPSHOT
获取快照
Snapshots are available for Minecraft: Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
你可以在Java版中获得这个快照。要安装快照,请在启动器的“安装”栏启用快照。
Snapshots can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
快照可能会损坏您的存档,请备份存档或在创造一个原存档的副本。
Cross-platform server jar:
多平台服务端核心
Report bugs here:
请在这里反馈漏洞
Want to give feedback?
想要给我们反馈?
- Head over to our feedback website or come chat with us about it on the official Minecraft Discord.
- 请前往我们的反馈网站或者在Minecraft官方Discord账号上与我们聊天
原网页:https://www.minecraft.net/en-us/article/minecraft-snapshot-20w14a
作者:Adrian Östergård
发布时间:2020-4-2